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    <li class="self-crumb"><span class="deprecated">foodSink</span> property</li>
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<h1><span class="kind-property">foodSink</span> property 
</h1></div>

    

    
        
  <section id="getter">
    <section class="multi-line-signature">
      
  <div>
    <ol class="annotation-list">
        <li>@<a href="https://api.flutter.dev/flutter/dart-core/Deprecated-class.html">Deprecated</a>(&#39;Use [uint8ListSink]&#39;)</li>
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      <span class="returntype"><a href="https://api.flutter.dev/flutter/dart-async/StreamSink-class.html">StreamSink</a><span class="signature">&lt;<wbr><span class="type-parameter">Food</span>&gt;</span>?</span>
      get
      <span class="name deprecated">foodSink</span>
      

    </section>
    
<section class="desc markdown">
  <p>The sink side of the Food Controller. Deprecated.</p>
<p>This the output stream that you use when you want to play asynchronously live data.
This StreamSink accept two kinds of objects :</p>
<ul>
<li>FoodData (the buffers that you want to play)</li>
<li>FoodEvent (a call back to be called after a resynchronisation)</li>
</ul>
<p><em>Example:</em></p>
<p><code>This example</code> shows how to play Live data, without Back Pressure from Flutter Sound</p>
<pre class="language-dart"><code class="language-dart">await myPlayer.startPlayerFromStream(codec: Codec.pcm16, numChannels: 1, sampleRate: 48000);

myPlayer.foodSink.add(FoodData(aBuffer));
myPlayer.foodSink.add(FoodData(anotherBuffer));
myPlayer.foodSink.add(FoodData(myOtherBuffer));
myPlayer.foodSink.add(FoodEvent((){_mPlayer.stopPlayer();}));
</code></pre>
</section>

    
<section class="summary source-code" id="source">
  <h2><span>Implementation</span></h2>
  <pre class="language-dart"><code class="language-dart">@Deprecated(&#39;Use [uint8ListSink]&#39;)
StreamSink&lt;Food&gt;? get foodSink =&gt; _foodStreamController?.sink;</code></pre>
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